The ghost-hunting horror titlePhasmophobiajust got a whole lot scarier on consoles thanks to the implementation of voice recognition. When the title by Kinetic Games first launched on consoles just in time for Halloween last year, it had nearly all the features of the PC version and even had integrated crossplay immediately on launch. However, it was missing one aspect of the game that made it truly terrifying: voice recognition.

Kinetic Games has announced thatvoice recognition is now supported on the PlayStation 5, PS VR2, and Xbox Series X|S.This means console players can now interact with voice-activated elements inPhasmophobiain the same way as PC players, byspeaking their questions out loud, and hoping nothing answers from the shadows.

Two Phasmophobia ghosts standing in front of a blood moon altar

How Voice Recognition Works In Phasmophobia

One of the fun features ofPhasmophobiais the ability to literally speak with the ghostshaunting the various game locations. When using the Ouija board or the spirit box equipment items in the game,players can directly ask the ghosts some questions. Not all spirits will respond, but some do, revealing another clue to their identity. Ghosts can also listen out for specific keywords said by the players, which can make them respond or begin to hunt the player.

10 Tips For Recognizing Ghosts In Phasmophobia Without Evidence

Strategies for identifying certain ghosts based on non-evidence tells in Phasmophobia, which is especially useful on Nightmare mode and beyond.

Until this update, consolePhasmophobiaplayers could still use the two tools, butthey were limited to preset text prompts. Ghosts could still hear the players, but they couldn’t understand what they were saying. Now, however, the voice recognition elements of the game work the same on consoles as they do on the original PC version.

Phasmophobia patient 07 and two other entities standing menacingly

Phasmophobia On Consoles Is Catching Up To PC

The Game Has More Fun Updates Planned For 2025

WhenPhasmophobiahit consoles, it had nearly everything that the computer version had, except for voice recognition. Just a few short months later, console players can enjoy the title in nearly the same way as PC-using ghost hunters. And this update is just the beginning; Kinetic Games has plenty more fun events and updatesplanned for 2025 and beyond, includingnew maps and map reworks, seasonal events, a journal upgrade, and much more.

I don’t scare easy, but hearing a ghost respond to a question I ask is one of the spookiest things about the game for me, so I’m glad console players get to experience this thrill now, too. I can’t wait to dive back intoPhasmophobiawith my friends, especially as the devs keep adding features and events to keep things fresh.

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