Summary

While theMetal Geargames have their challenging parts, Hideo Kojima wanted players to see how their stories played out. As such, outside of difficulty settings like European Extreme, the games give the player lots of help via hints, cutscenes, and a support team. Some of them even had guides showing players how to hang off ledges or run while gunning.

Still, that hasn’t stopped the series from having some sticky points. There have been tricky bosses like The End’s sniper duel inMetal Gear Solid 3, and the multiple Metal Gear RAY battle inMetal Gear Solid 2. But what about the sections between and outside the boss fights? Whether they’re mid-game deals, side activities, or main goals, these are the toughest missions inMetal Gear.

Toughest Metal Gear Missions- Communications Tower

Warning: Spoilers Ahead

10The Communication Tower Run

In bothMetal Gear Solidand itsGamecube remakeThe Twin Snakes, Solid Snake has to run away from gun-toting guards up multiple flights of stairs in the Communication Tower. It was a little testing in the original game until players discovered stun grenades worked on every guard on every floor. So, it was easier to do it non-lethally than lethally. Unfortunately, this didn’t get carried over forThe Twin Snakes.

The game limited stun grenades’ effect back to their immediate area, making them useless compared to running, gunning, and equipping rations for instant heals on death. Then, if they reached the top without the Rope for rappelling, they’d either have to run back down to get it or hang and drop from multiple ledges. This was slower, put Snake more at risk of getting shot, and was easier to fail as one missed button press meant instant death.

Toughest Metal Gear Missions- Backup Back Down

9Backup, Back Down

Metal Gear Solid 5followed the handheld games' lead by splitting its main story into separate missions. This way players could progress in whatever order they saw fit, or roam around to their heart’s content. “Backup, Back Down"saw Venom Snaketry to help the Mujahideen rebels by destroying any Russian military vehicle they saw.

Players just need to destroy one car, truck, tank, etc., to beat it, but completing it is another matter. They must find the best route to destroy each vehicle with the right amount of firepower, call in fresh supplies, and rescue each prisoner within the time limit. Their reward for doing all this is an extra chopper and tank to blow up, which serve as the cherry on top of a marathon of a mission.

Toughest Metal Gear Missions- Code Talker

8Code Talker

Later inMGS5, Snake has to find the Navajo biologist Code Talker and extract him via chopper to save his Diamond Dogs from a parasitic infection. It doesn’t waste time, as it opens with Skull Snipers, which have to be beaten or snuck past. Unlike Quiet, they can’t be beaten with supply drop packages. They can be outfoxed or out-sniped.

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After that, Snake has to sneak his way to the basement of a big house to retrieve Code Talker. The guards are heavily armed, armored, and roam each tight corner and cramped floor of the house. Then, if the player doesn’t beat the Skulls, they return at the end to possess everyone and stalk Snake until he finds enough space to call in a chopper.

7Vehicle Battles

Aside from theMonster Hunterguest battles, every boss inMetal Gear Solid: Peace Walkeris mechanical. Aside from the mechs, players have Vehicle Battles against APVs, Tanks, and Choppers, which can either be destroyed, or retrieved for Outer Ops. They all essentially play the same: extract the troops, take out the driver or vehicle, and then win.

But each vehicle has more backup troops, andPeace Walkerdoesn’t replenish Fulton Balloons. They’ll need the Infinite Ammo Bandana and Fulton Launcher to extract them all, which is bound to cause an Alert. Once that happens, they’ll be all over Big Boss. The better the vehicle, the more damage they give, the more damage they’ll take, and the more troops they’ll have, like military-issue clown cars.

Toughest Metal Gear Missions- Vehicle Battles

6The Bike Chase

In a callback toMGS3, Solid Snake joins Big Mama (aka EVA) on her motorcycle inMetal Gear Solid 4for a race through the city to get past the PMC Raven Sword. Like the previous Bike Chase, Snake has to back up Big Mama by shooting any stragglers and breaking open any blockade. Unlike theMGS3chase, Snake doesn’t have the Cold War camo to stop the soldiers from shooting.

Not that it would work on mechs like the GEKKOs and flying Sliders anyway. Players could use auto-aim and lethal arms to make things easier. But if they’re going after that Big Boss emblem, they have to use tranq and stunning weapons only and rely on their own aim to get those instant KO headshots.

Toughest Metal Gear Missions- Bike Chase

5A Quiet Exit

In “A Quiet Exit” inMGS5, Snake has to save Quiet from the Russians. It turns out she doesn’t need much help, except when backup arrives. They’ll bombard Lamar Khaate Palace with a whole horde of soldiers, armored cars, choppers, and tanks. They come in waves, so the player has a little breathing room.

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But it takes a lot of firepower, supply drops, cover, and luck to take out the vehicles unscathed. For an extra kicker, there are side objectives the player can do to boost their rank, like extracting 14 vehicles (basically impossible without the Wormhole Fulton) and beating it without Quiet taking damage, which requires taking out those vehicles fast.

4VR Mission 18

MGS1added VR missions for players to test out their sneaking skills. They returned forMGS2, became Side Ops inPeace WalkerandMGS5, and then returned inMetal Gear Rising.Some of them could be easy, others could be really difficult, and some could be really weird.MGR’s VR missions stick to being difficult, with VR Mission 18 being the most notorious.

Players have 10 minutes to defeat multiple waves of enemies with the smallest health bar and Blade Mode gauge. Meaning if Raiden takes any damage, the player will have to successfullyZandatsu (cut & take)their foes to refill both. Considering one heavy smash can do 75% damage, and they have to face the gorilla-like Mastiffs, heavily armored hammer men, the mini-Metal Gear GRAD, and more, players have their work cut out for them.

Toughest Metal Gear Missions- A Quiet Exit

3The Pontoon Bridge

Still, Raiden’s been through worse. Back inMGS2, he had to escort Otacon’s sister Emma from one side of the Big Shell to the other. Eventually, they reach a Pontoon Bridge swarming with guards and CYPHER drones. It’s here Raiden has the brainwave to send Emma along it alone while backing her up with sniper fire. Players have to take out all threats, including some hidden mines that are only visible with thermal goggles.

For Big Boss rank, they’ll have to switch between the lethal PSG1 for hardware and non-lethal PSG1-T for soldiers. Snake can provide backup, but he takes ages to get into position depending on the difficulty. Then it ends with Vamp taking Emma hostage and the player alone having to take him out beforehe takes her out. The only mercy is that there are ammo drops that essentially give players infinite ammo…if they unequip the rifle to pick them up.

Toughest Metal Gear Missions- VR Mission 18

2Snake VR Variety Level 4

TheMetal Gear Solid 2: Substancere-release added hundreds of VR Missions, Alternate Missions, and little non-canon Snake Tales to give players more Solid Snake. In fact, the missions offered four different versions of Snake to play as, with each one racking up the difficulty. RegularMGS2Snake is the easiest, but his missions are still tricky.

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In VR Variety Level 4, Snake has to protect an injured Meryl from 26 troops via sniper fire. They cover a broad area, marching from cover to cover, poking their heads out occasionally for those with good aim. But if the player doesn’t watch the whole area carefully, they’ll reach Meryl quickly. MGS1 Snake is the hardest, where his Variety Level 1 is the same, but it has more troops and he’sprotecting a cardboard box.

1Metal Gear ZEKE Mock Battle

Metal Gear ZEKE is one ofPeace Walker’s final bosses, but they also have a Mock Battle that counts as a separate mission. ZEKE can be customized with gear from the other mechs and made smarter by stealing their AI boards. The more boards it has, the better it’ll do in Outer Ops, and the harder it will be to fight. Meant to test ZEKE’s capabilities, the mech will prove itself the smarter it gets.

It’ll knock Snake down to the ground, then scoot up close while he’s getting up to keep the pressure on the player. Aside from that, being close makes it harder for the player to fire back at them with missiles too. Players could make things easier on themselves by taking away ZEKE’s boards and weapons. But if they’re true Big Bosses, they have to make and defeat the ultimate Metal Gear.

Toughest Metal Gear Missions- Pontoon Bridge

10 Toughest Missions in the Metal Gear Franchise-1

Toughest Metal Gear Missions- ZEKE Mock Battle