Best Solar Synthoceps Titan Hammer Build in Destiny 2 Season of the Deep
In Destiny 2, few things go better together than Titans and flaming hammers. It has been a classic combination since the original Destiny, and the build that has been affectionately known as Bonk Hammer is still a fantastic option. In Season of the Deep, some players are using this build to power their solo runs of the hardest content. Solar Synthoceps Titan is once again one of the strongest late-game options in Destiny 2.
Don’t be fooled, however. This is not an easy mode build. If you are well aware of your skill ceiling, as I am, you will know that the people who run variants of this build are able to churn through the toughest content because of their exceptionally nuanced understanding of the game’s mechanics, superb skill timing, and incredible ability to play games. That said, this build has gotten me through some things I never would have thought possible, so let’s get to it.

Best Solar Synthoceps Titan Hammer Build in Destiny 2
The main thing to understand about this build is that you will need a good understanding of when to engage with enemies, when not to put yourself at risk, and exactly what you can survive. All that will only come with experience. This build can keep you alive in just about any content, but it cannot protect you against bad decision-making. It is also fair to say that one missed hammer throw will make your life incredibly difficult, so don’t miss.
Build Breakdown
Needless to say, this build revolves heavily around the Throwing Hammer melee. It should one-shot most enemies, with some exceptions. After you throw it, it will bounce offenemies,and picking it up will both fully recharge the throw and give you a healing burst ofCure.
Where things get really interesting is that our Fragments will both buff that damage that we do based on kills, and createSunspotsthat heal us and damage enemies when we get kills. We also get higher ability recharge rates in a Sunspot, so that means more Supers, more often. Everything else is really designed just to benefit this loop. And on top of it all, the Synthoceps. Being surrounded by three or more enemies will give us increased melee and Super damage.

As always, if you already know the ins and outs of Destiny 2’s build crafting, just hit the Take Me To The Summary link in the list below to get straight to the details you want.
Table of Contents
Exotic Weapons and Armor, Legendary Weapons
Exotic Armor – Synthoceps
The quintessential Titan Exotic, Synthoceps, does a lot of work in this build and will really amp up your damage output. The Biotic Enhancements perk will give increased melee lunge range and improved melee and Super damage when you’re surrounded. For the curious, you will get a 200% melee damage buff, and a 50% Super damage buff. you’re able to also add to this with other buffs, but more on those later.
Exotic Weapon – Tractor Cannon
For this build, the only Exotic weapon that makes sense is theTractor Cannon. The Repulsor Force perk allows it to make enemies vulnerable to greater damage, and combined with repeated strikes from the Hammer, the damage you do will be ridiculous.
Legendary Weapons
I would strongly suggest a double special setup that really depends on your activity. I like to run a Waylander shotgun with aRoyal Executioner Fusion Rifle, or anIterative LooporGlascioclasmif I am dealing with lots of Arc or Void shields, respectively. The main thing we are looking to do here is run a Double Special setup to force heavy ammo spawns to keep our Tractor Cannon fueled.
Super and Abilities
Super – Hammer of Sol
You can summon a flaming hammer to throw at enemies. Upon impact, they shatter into explosive shards, doing tremendous damage. It will be seriously buffed by both Syntoceps and our Aspect and Fragment choices.
Related:The Best Warlock Arc Fallen Sunstar Build in Destiny 2
For aspects, we will be runningSol InvictusandRoaring Flames.
Now, the Fragments. If you need any of these, be sure to visit Ikora in the Tower.
Artifact Mods
Honestly, the only thing we need from the Artifact is the Authorized Melee mod. Grab whatever you need to help with Champions in your chosen content. Also, feel free to experiment with Strand mods if you want to add Strand weapons to your build.
Armor Mods
The armor mods are what really tie the build together, so newer players should be prepared to put some time into upgrading and even Masterworking their armor.
You can place any Stat mods you like for your first column. Given what this build is suposed to do, 100 Resiliance is a must. Resilience allows you a degree of damage reduction, 30% when you hit the 100 mark.

Build Summary
And there you go, a Solar Throwing Hammer build that will help you smash your way through almost anything. I brought this solo into the Ecthar fight in the Ghosts of the Deep Dungeon and did over four million damage in a single round, which is pretty stellar. Remember, you just need to ensure you are always throwing the hammers in such a way that the bounce back, or missing does not see them sail away into the distance.

